Education Week Issue 25 - Technology Counts 2014 - (Page 3)

Photo by Emile Wamsteker for Education Week 36 7 Testing Digital Advances Technology and policy developments are prompting a rethinking of assessment 8 Building Better Feedback Loops An Oregon high school is testing a mix of technologies and formative-assessment approaches to personalize instruction 10 'Playlists' Tailor Curriculum An Ohio district's "learning menus" give students choices about how they will learn class material 13 16 Automating Writing Evaluations Teachers are turning to essay-grading software to critique student writing, but critics point to flaws in the technology Assistive Tech for Everyone? Once viewed as being primarily for students with disabilities, assistive digital tools for testing are merging into the mainstream 18 New Tools Evolve To Address Autism Digital assessments for students with autism have progressed with the help of tablets and a plethora of apps that address social skills 22 Testing Students In Simulated Worlds New digital simulations are evolving to assess how students solve problems, communicate, and work with others Teacher Matt Farber logs into SimCityEDU as a group of students plays the game at Valleyview Middle School in Denville, N.J. Mr. Farber and his students helped beta test SimCityEDU, the game-based learning and assessment tool that helps students develop a "systems thinking" approach to problem-solving. 26 Moment of Truth For Common Core State and district officials acknowledge that they face many unknowns about their readiness for new online testing 28 Collaborating on Testing While two major testing consortia receive most of the attention, there are six different groups developing tests aligned to the common-core standards 30 Taking the Pulse of Digital Literacy A growing chorus of educators is saying schools should evaluate students' abilities to apply technology to real-world issues 32 Districts Tackle Technology Gaps A recent report found that 72 percent of districts do not meet basic Internet bandwidth requirements 34 Preventing Digital Cheating Adaptive tests, secure browsers, and plagiarismdetecting software are making it harder for students to cheat the system 36 Playing Games, Evaluating Skills Embedding assessments into digital games encourages students to see failure as an opportunity to learn, educators say 38 Q&A: Arthur C. Graesser A University of Memphis professor of experimental and cognitive psychology discusses the role of game-based assessments in the classroom Cover photo by Leah Nash for Education Week COVER: Juliana Wright, a sophomore at Summit High School in Bend, Ore., uses multiple types of technology for learning and assessment in her chemistry class. Summit High is experimenting with a wide variety of digital tools to identify better ways to teach and test students.

Table of Contents for the Digital Edition of Education Week Issue 25 - Technology Counts 2014


Education Week Issue 25 - Technology Counts 2014